Portfolio Rendering Competition Project Our group implemented participating media, hair BSDF and volumetric photon mapping to render this image of a feather hidden inside an amber.
Portfolio PIC-FLIP Fluid Simulation The goal of this project is to implement the PIC-FLIP fluid simulation from thepaper Animating Sand as a Fluid by Yongning Zhu and Robert Bridson.
Blog Automatic Panoramas A post about how to produce environment maps with automatic panorama stitching.
Portfolio Foresight Foresight is a VR camera system + mo-cap system aiming to expedite story and shot revision cycles in filmmaking.
Portfolio Scotty3D Scotty3D is a C++ 3D graphics toolkit including a mesh editor, a path tracer and an interactive animator.
Portfolio Deep Deep is an immersive CAVE experience in which two guest will become the crew of a submarine and use their “vacuum” tools to collect lost treasures in danger underwater area.
Portfolio Fluid Rendering in LabX LabX aims to simulate chemistry and physics experiments in Mixed Reality for educational purposes.
Portfolio Buoyancy Lab Buoyancy Lab provides a VR environment that can simulate and visualize hydrostatic forces. It is designed to make learning physics concepts more engaging to middle school students.
Portfolio Project Bastion Project Bastion is a “shoot ’em up” game happening in 3D space: players build their own self-defense bastions and destroy others’ bastions and compete for resources.
Portfolio AR Graffiti AR Graffiti is an eco-friendly graffiti app that empowers artists to create street art anywhere, anytime.
Portfolio Hanabi Particle System Hanabi is a mesh particle system demo that simulates petals and grass with modern OpenGL.
Portfolio Re: Link A cooperative action game where two players try to survive in a dystopian cyber world.
Portfolio Light Chaser Light Chaser is a top-down shooting game where two alien creatures fire light waves to illuminate their surroundings and explore the scene.