In the game, two players cooperate as Hacker and AI, trying to survive by turning different enemies into allies and taking advantage of the environment with their connect and disconnect abilities in the cyber world.

Item Description
Role Lead Programmer & Designer
Timeline January 2017 - June 2017
Tools Used Unity, Photoshop

Key Activities

  • Implemented 3 distinct enemy AIs based on finite state machine
  • Designed and implemented two complementary player skills: Connect and Disconnect
  • Design room layouts for the level and coded environmental puzzles such as the laser tower
Fighting the BOSS - Cyber Octopus.
In the laser room, you need to stay in the shadows to stay safe.
My initial design draft for the level.