In the game, two players cooperate as Hacker and AI, trying to survive by turning different enemies into allies and taking advantage of the environment with their connect and disconnect abilities in the cyber world.
|Role||Lead Programmer & Designer|
|Timeline||January 2017 - June 2017|
|Tools Used||Unity, Photoshop|
- Implemented 3 distinct enemy AIs based on finite state machine
- Designed and implemented two complementary player skills: Connect and Disconnect
- Design room layouts for the level and coded environmental puzzles such as the laser tower